MCP Servers

A collection of Model Context Protocol servers, templates, tools and more.

U
Unitystore MCP

Unity Asset Store MCP server. Browse, download, extract, and convert .unitypackage assets to glTF/GLB formats formatsfrom Claude Code or any MCP client

Created 2/18/2026
Updated about 9 hours ago
Repository documentation and setup instructions

Unity Asset Store MCP

Beta

MCP server for browsing, downloading, extracting, and converting Unity Asset Store packages. Works with Claude Code and other MCP-compatible AI agents.

Install

# Clone and install dependencies
git clone <repo-url> && cd UnityStoreMCP
bun install

Optional: conversion dependencies

  • FBX to glTF: brew install fbx2gltf (macOS) or install FBX2glTF
  • TGA/PSD to PNG: uses macOS sips by default, or ffmpeg as fallback

Setup

Add to your MCP client config (e.g. ~/.claude/settings.json):

{
  "mcpServers": {
    "unity-store": {
      "command": "bun",
      "args": ["run", "/path/to/UnityStoreMCP/src/index.ts"]
    }
  }
}

Authentication

The server authenticates using cookies from assetstore.unity.com:

  1. Log into https://assetstore.unity.com in your browser
  2. Open DevTools (F12) → Network tab
  3. Copy the full Cookie header value from any request
  4. Use configure-auth with method: "session_token" and paste the cookie string

The server exchanges these cookies for the internal tokens needed for downloads.

Tools

| Tool | Description | |------|-------------| | configure-auth | Authenticate with Unity Asset Store | | search-assets | Search the store by query | | get-asset-details | Get details for specific asset IDs | | list-my-assets | List your purchased/owned assets | | download-asset | Download a .unitypackage by ID | | list-local-packages | List Unity Editor cached packages | | inspect-package | Preview package contents without extracting | | extract-package | Extract .unitypackage to disk | | convert-assets | Convert Unity assets to Three.js formats (FBX→glTF, materials, textures) | | list-extracted | List extracted/converted directories | | browse-files | Browse files in asset directories |

Data Directory

Downloaded, extracted, and converted assets are stored in ~/.unity-mcp/. Override with UNITY_MCP_DATA_DIR environment variable.

Package Decryption

Unity Asset Store packages are served as AES-256-CBC encrypted blobs. The download-asset tool handles this automatically:

  1. Fetches the download URL and a 96-character hex decryption key from Unity's Kharma API
  2. Downloads the encrypted file via streaming (supports files >2GB)
  3. Splits the key: first 32 bytes → AES key, last 16 bytes → IV
  4. Decrypts with openssl and outputs a standard .unitypackage (gzip tar)
Quick Setup
Installation guide for this server

Install Package (if required)

npx @modelcontextprotocol/server-unitystore-mcp

Cursor configuration (mcp.json)

{ "mcpServers": { "armax-unitystore-mcp": { "command": "npx", "args": [ "armax-unitystore-mcp" ] } } }